Title: QA> Desert Twilight and Winds
mager - January 20, 2008 05:35 PM (GMT)
QA because:
Do we still have forum quests?
Is there an in-game quest for this?
Can I quest for 64 pairs :o at once?
Desert Twilight
Item ID# 13034
Type Weapon
Class Dagger
Buy n/a
Sell n/a
Weight 90
Attack 120
Required Lvl 70
Weapon Lvl 2
Slot 4
Property Neutral
Applicable Jobs Assassin Cross
Description ...
[+ Desert Wind]
SP + 20, Maximum HP + 5%, HIT + 10, and a small chance of activate max Attack Speed for 7 seconds.
Desert Winds
Item ID# 13035
Type Weapon
Class Dagger
Buy n/a
Sell n/a
Weight 60
Attack 50
Required Lvl 70
Weapon Lvl 2
Slot 4
Property Neutral
Applicable Jobs Assassin Cross
Description ...
[+ Desert Twilight]
SP + 20, Maximum HP + 5%, HIT + 10, and a small chance of activate max Attack Speed for 7 seconds.
And I'm questing as Morik
This is gonna take a while and be incredibly hard but whatever, I need something to do
ImmunityBow - January 20, 2008 05:40 PM (GMT)
I thought we already ruled this as too uber, due to having 4 slots each, Weapon level 2 and so much attack.
mager - January 20, 2008 05:46 PM (GMT)
Weapon level two is only +3 to each upgrade
and the attack is not 240 as Gohan seems to think
the second dagger is only 50 attack
I could use a 3 slot gladius and a main guache
They are easy to get, can be upgraded to +10 without too much difficulty, have 7 slots, and only 12 less attack
And an uber hard item deserves an uberhard quest
Also, the aspd thing...
A low chance could be as low as 0.01%
Am I gonna sit there banging away at something for 2 hours to get max aspd for 7 seconds?
And a dagger sin doesn't need sp
ImmunityBow - January 20, 2008 05:58 PM (GMT)
With that one extra slot, you get a Paper Card and BANG suddenly it's NOT just 12 less attack. Or even a Zipper Bear Card.
mager - January 20, 2008 06:39 PM (GMT)
That's assuming you have 100% crit, which is nearly impossible without a katar or dual kitchen knives
And dual grimteeth give 360 attack, give +7 per upgade and help your dodging
ImmunityBow - January 20, 2008 07:11 PM (GMT)
Sure, crit's are hard to get when you have 7 other slots to help out with the crit rate.
Try this:
Paper/Hydra/Skel Worker/Skel Soldier/Skel Soldier/Skel Soldier/Skel Soldier/Your Choice (Zipper Bear/Hydra/Skel Worker/Elder)
You'll rape Guardians too with that Elder Card.
Grimteeth are very hard to get past +5.
Gohan - January 20, 2008 07:13 PM (GMT)
These items are not going to be allowed, sorry to burst your bubble, and when I said something about 240 atk before, I read it wrong, 1 dagger has 120 atk and the other has 50, so that still 170 atk wth 8 slots, which is a lot, also adding in their other stats. So this is going to be denied.
No more discussion, thanks.
CuisinartBlade - January 31, 2008 04:15 AM (GMT)
*scratches head* why are we banning a pair of daggers? they're not even that good... so what if they have 8 slots? that's the whole point of dagger sins. they have like 2 skills and whatever they lack they make up in cards. i say this quest should be allowed. what next? we're gonna start banning uber boss loots *cough*thatcardthatgivesberserk*cough*? i'm sure there are similar sets for other classes. donno why I didn't see this topic before
EDIT: if anything this ungimps dagger sins because as far as I can tell EVERYONE on this server is a katar sin.
ImmunityBow - January 31, 2008 04:52 AM (GMT)
Clowns essentially have 2 viable skills in WoE too. Too bad their "uber weapon", Spirited Guitar is nerfed beyond anything. However, it makes sense, as the auto-max-attack-speed-no-matter-what works with the 0 slots, 10 attack, and nullifying of all base dex. This allows for an actual Clown crit build, (instead of the normal inferior Sniper w/ Frost Joke build or WoE support/vulcan build) with something along the lines of Loki's Veil + Max STR + Max LUK + Max VIT with as many dex equips as humanly possible. However, SinXs already have tons of builds, Breaker build, crit build, max atk spd build, EDP Sonic Accelerated Blow build, even Venom knife build (if they come back) could work to stop Ninjas. Most SinXs on the server are Katar Sins because no one feels like hunting 6 Hydras and 2 Skel Workers or something along those lines.
CuisinartBlade - January 31, 2008 05:01 AM (GMT)
| QUOTE (ImmunityBow @ Jan 30 2008, 11:52 PM) |
| Clowns essentially have 2 viable skills in WoE too. Too bad their "uber weapon", Spirited Guitar is nerfed beyond anything. However, it makes sense, as the auto-max-attack-speed-no-matter-what works with the 0 slots, 10 attack, and nullifying of all base dex. This allows for an actual Clown crit build, (instead of the normal inferior Sniper w/ Frost Joke build or WoE support/vulcan build) with something along the lines of Loki's Veil + Max STR + Max LUK + Max VIT with as many dex equips as humanly possible. However, SinXs already have tons of builds, Breaker build, crit build, max atk spd build, EDP Sonic Accelerated Blow build, even Venom knife build (if they come back) could work to stop Ninjas. Most SinXs on the server are Katar Sins because no one feels like hunting 6 Hydras and 2 Skel Workers or something along those lines. |
weapon and skill wise, the best sins out there right now are Katar sins (particularly breaker/edp)
dagger sins are REALLY gimped especially on this server because of the ridiculous amount of cards they need. 6-8 cards for just one set of weapons is crazy. (most people need 2-3 per weaponset)
so all in all if we give sins a reason to diversify, it'll be good. different builds = better
that and I HATE katar sins.
ImmunityBow - February 1, 2008 12:15 AM (GMT)
Then shouldn't we diversifying ALL classes, not just into SinXs? I'm pretty sure Whitesmith, Professor and especially Gypsy deserve more love. Diversify THEIR movesets. (Usually no more than 2 each)
Also, Sins don't NEED 8 cards, it's just that the best ones do, and when they do have them, then they far overpower most other classes.
4 slotted weapons are meant to be the level 1 or 2 fairly low attack weapons for a reason, that's why they didn't give Hunter's Bow any slots, or Guitar more than 1, or Zweihander many.
mager - February 1, 2008 12:16 AM (GMT)
Your just mad because I destroy emps using only a +6 double critical slicing jur at 192 aspd with 100% crit
ShadO - February 1, 2008 01:24 AM (GMT)
I have to agree with those who say that these are broken. no weapon class has anything above a 60 atk for 4 slots. this DOUBLES that. and THEN theres those effects. 99% of weapons with special properties have NO slots. 4 is ridiculous. if I cant have a legit stats balmung, then he cant have these. and im sorry, sins dont NEED 8 cards... they GET 8 cards. its an advantage not a disadvantage.
and no one can destroy emps faster than me :) 150 str baby
ImmunityBow - February 1, 2008 02:48 AM (GMT)
The fact that people can destroy emps in under 5 seconds is just wrong already. Don't get me wrong, I don't want the emp def/HP increased. That would make my clown take 10+ minutes instead of just 5 to break it, but I just don't want Desert set 6 Hydra 2 Skel Worker Breakers OHKOing someone with 99 base VIT. Remember when Breakers OHKO'd? Was that fun? No.
mager - February 1, 2008 02:51 AM (GMT)
once again
only skills usable with daggers are breaker, meteor assault steal and envenom
YOU CAN'T SONIC BLOW WITH THEM
If you all think this is too hard, make it a damn hard quest
how about, for the pair
5,000,000 zeny
1 phoenix wing
2 nile roses
2 chivalry emblems
and some other hard stuff that I can't think of because I'm not a quest maker dude
Gohan - February 2, 2008 04:49 AM (GMT)
Let the GMs discuss this and we will post our decision. No need to start a semi flame war over a weapon.
CuisinartBlade - February 3, 2008 02:43 AM (GMT)
| QUOTE (ImmunityBow @ Jan 31 2008, 07:15 PM) |
Then shouldn't we diversifying ALL classes, not just into SinXs? I'm pretty sure Whitesmith, Professor and especially Gypsy deserve more love. Diversify THEIR movesets. (Usually no more than 2 each)
Also, Sins don't NEED 8 cards, it's just that the best ones do, and when they do have them, then they far overpower most other classes.
4 slotted weapons are meant to be the level 1 or 2 fairly low attack weapons for a reason, that's why they didn't give Hunter's Bow any slots, or Guitar more than 1, or Zweihander many. |
I think gravity is doing just that. i haven't played this game in a while so I wouldn't know, but it seems to me that the "sakray test weapons" are gonna be implemented soonish
also
priests are pretty diverse
monks have 2 distinct paths and you can blur the edges between them
knights have 2 or 3 paths to go down
saders have 2
bs/alch has 1 + forging/potionmaking
donno bout archers/bards/dancers, never played one
and I don't remember how/what rogues get
you call that not diverse?
just because gravity is giving sins a LOT of love, doesn't mean every other class is gimped...
[/my 2 cents]