View Full Version: Guardians in Emp room

Dragon World ~ Forum > Bugs and Glitches > Guardians in Emp room


Title: Guardians in Emp room


Trunks - May 16, 2008 02:50 AM (GMT)
Not supposed to happen. But it does. Fix this.

Gohan - May 16, 2008 04:10 AM (GMT)
they were placed there on purpose to make WOE more challenging. It is not a bug.

Trunks - May 16, 2008 06:19 AM (GMT)
Rrrright............

And this is why I don't play here that much. -_-

elrahimo - May 16, 2008 02:08 PM (GMT)
I think in most other servers they have guardians too. Thats why theres a guild skill called guardian research and guardian development.

Trunks - May 16, 2008 07:18 PM (GMT)
Having Guardians and guardians in the emp room are two different things. Of course all the other servers have guardians. It is part of WoE. However they do not belong in the EMP room. Seriously Not all of us have assassins that can stand on the emp and break it in 10 seconds.

Remove them.

Gohan - May 18, 2008 03:54 AM (GMT)
The idea behind it was to force players to actually KILL guardians instead of just running past them. When they are in the emp room, it forces the attacking Guild to kill the Guardians as well as the players. And as far as I know they are the same guardians that exist in the other parts of the castle, they should NOT be the monsters from Thors.

Trunks - May 18, 2008 05:14 AM (GMT)
If you have an assassin you can just walk right past them and ignore them. Like I said, I don't have an assassin to glitch onto the emp and take a castle last min in 10 seconds like everyone else on this server. I have a sniper who's main attack rely's on it's autoblitz*which doesn't work on the emp* and a creator who's homunc doesn't do anything during WoE. Oh I also have that professor that can't break emps and a novice character.

If someone wants their emp room defended they should defend it themselfs. The Guardians were made to guard up to the emp room. NOT guard the whole damn castle. The Emp room is the job of the guild to guard.


And YES I could just bring my Sniper into battle and just Destroy everything with it but that's not the point.

Gohan - May 18, 2008 05:46 PM (GMT)
I will post in the GM forum for a discussion about the Guardians in the emp room. And we will take into account what you have said. Just be a tad bit patient and we will try and get everything sorted out.

toypupetz - May 20, 2008 02:51 AM (GMT)
If I may add my two cents. i worked hard to get those guardians as strong as they are. i maxed out my guardian research so that they would be more challenging. And they really arent that hard to kill. since ive had to kill my own guardians whenever my castle was taken by somebody else. and by the way guardians in prontera and payon are broken. i have screenshots if need be, but they are definately broken. I informed jaylor a couple weeks ago about this issue in game.

Critical Fury

Gohan - May 20, 2008 04:49 AM (GMT)
What is broken about them? Can you PM me the screen shots?

toypupetz - May 20, 2008 09:05 PM (GMT)
Email sent via forum with screenshots regarding the guardians.

Critical Fury

elrahimo - May 20, 2008 09:24 PM (GMT)
@Dan. Proffessors are actually very effective emp breakers.
Dagger of counter [1] phree card
or refined dagger of counter
99 str
99 agi
99 int
margareta solin card on armour +6 str
anyways 100 crit, massive atsp. and you stil have high magic damage.



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