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two castle per town
Tweet Topic Started: Jan 7 2008, 05:05 AM (582 Views)
strike15 Jan 7 2008, 05:05 AM Post #1
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Sir jay can you make two castle per town???

and the schedule on EST is monday wednesday and friday ???

and the time is 10 to 12???
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Gohan Jan 7 2008, 10:56 AM Post #2
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Why do we need more castles in each town? Having 1 in each town makes things much more active, and as far as the times, they should most likely stay the same that way people do not get confused, WOE times can't be perfect for everyone.
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Jaylor Jan 7 2008, 12:09 PM Post #3
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Are there really enough WoE-ers to make it two castles now?

And I would never change the WoE times/days without a very very good reason, and here you have supplied none. Why do you think the times should be changed?
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Kinzoku Jan 7 2008, 06:58 PM Post #4
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I dont woe much anymore because I cant make it on for the last 30minutes of some of the woes. If the woes could be moved up 30minutes to an hour that might help some people. Also 10-12?!?!?! No one will be home especially on monday, wednesday and friday. I think the woes should be put up by an hour or so.. because people cant say its to early if its only brought up by 30min - 1hour and if it is too early you would still be able to make it on for the most important part(last 30min - 1hour.) If you cant woe for the last 30minutes of one woe out of the week there is no point in woeing at all ever. Those are my reasons and I posted them for the sake of nothing to do :) .
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strike15 Jan 7 2008, 11:35 PM Post #5
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im just asking if can add 1 castle per town...

the reason is to have more exciting on war....

but I think the war is not exciting if character Online is few..

btw sir jay please fix the mvp room. all mpv on mvp was teleport except moonlight.

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Gohan Jan 7 2008, 11:46 PM Post #6
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Less castles = more action= more fun
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Trunks Jan 8 2008, 12:45 AM Post #7
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The 1 castle limit per town is fine. If we expand it any, all it is going to end up being is Strikes guild owning all but three or four castles.

The WoE times can be modified, as long as they are still night time EST. None of this morning BS because no one can play. We also don't have enough players to split the WoE yet so don't even try to ask for that.
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ShadO Jan 8 2008, 07:22 AM Post #8
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OH YAAARRRRR!!!!
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Trunks
Jan 8 2008, 12:45 AM
If we expand it any, all it is going to end up being is Strikes guild owning all but three or four castles.


and only then cause they are the only ones who can make it on for all of WoE all the time. i actually think changing the times a little would be a good thing since its not only a few people who cant do it. its the majority of them. (If Im wrong please correct me. I personally have work at 6:30 am so I cant stay up till 11)

and btw on topic now. 1 castle is fine
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Gohan Jan 8 2008, 10:15 AM Post #9
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8-10 on tues/thurs would be okay. But not much earlier than that.
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strike15 Jan 8 2008, 10:18 AM Post #10
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Ok... thank you.....

1 castle per town is ok... i understand on your point. there are some player cant online during that time because some of them are busy and have work and studying...

thanks again guys............
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ShadO Jan 8 2008, 07:28 PM Post #11
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OH YAAARRRRR!!!!
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Gohan
Jan 8 2008, 10:15 AM
8-10 on tues/thurs would be okay. But not much earlier than that.

yea, that 1 hour difference would mean I could actually play :0
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elrahimo Jan 8 2008, 08:53 PM Post #12
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I completely disagree with 10-12, First of all there is already enough last minute taking castles, and I mean like I cant stay on to defend the castles that I take for 2 hours straight, but I am willing to defend it for long enough.
And one castle is fine because already on Saturday I had to make an agreement (which I regret) that for that one woe I wouldnt take payon or alderbaren castle, which is cutting down the competition. So I regret that and I wont do that again, but if there are 8 castles then that will definately happen again, if not with me then with other guilds.
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mager Jan 10 2008, 08:30 PM Post #13
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Trunks
Jan 8 2008, 12:45 AM
The 1 castle limit per town is fine. If we expand it any, all it is going to end up being is Strikes guild owning all but three or four castles.

I beg to differ...
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